
Hi! I'm Elijah, software engineer and esports professional.
Using my talents I strive to develop interesting products and create unforgettable experiences, both on and offline.
Experience

Generation Esports
Software Engineer III
As a fullstack engineer, my responsibilities encompassed all aspects of the tech stack and product management. Projects I had a leading role on include:
- High availability distributed WebSocket system
- High load statistics processing system
- Esports industry first fully automated competitive Valorant match reporting system
- On-demand tournament matchmaking system
- Leaderboard style competition system
- Gameserver cloud infrastructure and orchestration software
- Six-figure cloud infrastructure deal with GCP
During my time there, I assisted with initiatives to grow the competition platform to more than 300,000 registered users and 5,000 partner schools, with an average of 1,500 daily active users or more depending on the competition season.
